Durability calculator
How long any tool, weapon or armor piece lasts with Unbreaking, and how much XP Mending needs to repair it.
- Durability
- Average uses
- XP to fully repair
How to use it
Pick an item and its Unbreaking level. The calculator shows its durability, how many uses or hits it lasts on average, and how many experience points Mending needs to fully repair it. Enter how much durability it has left to see the cost of topping it up.
Durability by item
| Item | Durability |
|---|---|
| Netherite tools | 2,031 |
| Diamond tools | 1,561 |
| Iron tools | 250 |
| Stone tools | 131 |
| Wooden tools | 59 |
| Golden tools | 32 |
| Mace | 500 |
| Crossbow | 465 |
| Elytra | 432 |
| Bow | 384 |
| Shield | 336 |
| Trident | 250 (251 in Bedrock) |
| Shears | 238 |
| Fishing rod | 64 (384 in Bedrock) |
| Armor | Helmet | Chestplate | Leggings | Boots |
|---|---|---|---|---|
| Netherite | 407 | 592 | 555 | 481 |
| Diamond | 363 | 528 | 495 | 429 |
| Iron or chainmail | 165 | 240 | 225 | 195 |
| Gold | 77 | 112 | 105 | 91 |
| Leather | 55 | 80 | 75 | 65 |
A turtle shell has 275.
How Unbreaking works
Unbreaking gives each use a chance to cost no durability at all. It works differently on tools and armor:
| Level | Tools and weapons last | Armor lasts |
|---|---|---|
| I | 2× as long | 1.25× as long |
| II | 3× as long | 1.36× as long |
| III | 4× as long | 1.43× as long |
On tools, the chance a use costs durability is 1 in (level + 1). On armor, it's 60% plus 40% divided by (level + 1), which is why Unbreaking helps armor much less.
How Mending works
Mending repairs 2 durability for every experience point you pick up while holding or wearing the item. Experience goes to repairs first, and only the leftover goes to your level bar.
A diamond pickaxe from zero takes 781 points to fully repair, about as much as reaching level 23 from nothing. In practice, items rarely run down that far: mining, farming and fighting keep them topped up.
Tips
- Mending on everything you use daily means you'll almost never need a new tool again.
- Unbreaking III plus Mending is the standard pair: Unbreaking slows the wear, Mending undoes it.
- Repairing one item fast: XP goes to a random damaged Mending item you have equipped or in hand. Put the other damaged ones away and only the item you need gets repaired.